During my time at Georgia Tech, I served as a graduate teaching assistant for computational design classes across three semesters. The purpose of these courses was to introduce digital design fundamentals and have students work towards building the technical skills required for their next steps in the program. The curriculum specifically focused on video editing, interaction design, 3D sculpting, rendering, and animation.I was primarily responsible for the computational design instruction and providing after-hours assistance to students. In this role, I collaborated with Professor Timothy Purdy and Professor Kevin Brown on assignment drafting, grading, classroom instruction, critiques, and demonstrations. By assisting in these studio classes, I helped students master their digital workflows and translate their conceptual ideas into high-fidelity prototypes.